John Gaudiosi has an interesting story at Game Culture on the impact of the recession on video game journalists.
The print media industry has been hurting long before this economic crisis hit. Many large papers have been laying off employees after seeing reduced circulation rates. Most have them have yet to implement a plan to make their news brands profitable on the Internet.
With so many options, advertisers are utilizing print less and less while online advertising is driving down costs. Readers have been taught by the Internet to expect their news instantaneously and free, which is not likely to change.
It’s a rough world out there for journalists and publishers, and game journalism apparently isn’t any different.